Pixel Lincoln Is Coming To Kickstarter On June 5th!

Pixel Lincoln Is Coming To Kickstarter On June 5th!

The 16-Bit President of the United States is starring in his very own deckbuilding game.

PHILADELPHIA, PA, May 30, 2012:  Island Officials is kicking off the “Summer of Abraham Lincoln” with Pixel Lincoln: The Deckbuilding Game; a card game version of everyone’s favorite Super Nintendo-era video games. The game was designed by award-winning game designer and creator of Pixel Lincoln, Jason Tagmire and will launch on the crowd-funding site, Kickstarter, on June 5th.

Following in the footsteps of deck building games such as Dominion, Ascension and Nightfall, and branching off into a world of it’s own, Pixel Lincoln: The Deckbuilding Game mixes the style of modern board games with the nostalgia of retro video games. With side-scrolling levels, power ups, cheat codes, extra lives, boss battles, checkpoints and most of all, high scores, it brings you right back to the glorious heyday of video games when Megaman was king and Samus was queen.

Pixel Lincoln: The Deckbuilding Game is based off of the upcoming Nintendo DS game, Pixel Lincoln. Our hero Pixel Lincoln is trying to save the world from John Wilkes Booth and his band of enemies, who stole Lincoln’s hat and disrupted the time-space continuum. Lincoln travels through space and time fighting enemies such as Luchadors, Puking Turtles, Skateboarding Dinosaurs, and Laser Sharks while using his trusty beardarang and whatever weapons he can get his hands on. (They’re usually made of some kind of meat.)  Jason Tagmire will be featuring the game at Origins Game Fair in Columbus, OH on June 1st and 2nd, and Island Officials will be promoting the game at E3 starting on June 5th.

About Pixel Lincoln: The Deckbuilding Game: In this classic adventure game, you will travel through time and space, searching for the pieces needed to restore the balance of time. There are enemies in every corner, and as Pixel Lincoln, you must defeat them…. but first you need to build an awesome deck! Equip the finest weapons, bring your best cheat codes, and do whatever it takes to get the highest score. The highly customizable game comes with over 200 cards and is playable by 2-4 players ages 10 and up. Gameplay is approximately 45 minutes.

About Jason Tagmire: Jason Tagmire is a game designer from South Jersey. He has been designing and self-publishing board and card games since 2007 under the name Championland, and has recently won The Game Crafter’s Resource Game Design Contest with his family-friendly resource management game, Sandwich City. He is the creator and designer of Pixel Lincoln, which is being made into both a Nintendo DS game and a deckbuilding card game by Island Officials. Jason is also the co-founder and writer for the pop-culture site Fruitless Pursuits, and the Kickstarter Curator for the IGDA Philadelphia chapter.

About Island Officials: Established in 2007, Island Officials is a game development studio based in Southern New Jersey. The company is an officially licensed developer with both Nintendo and Apple – our games are focused on Nintendo DS, iOS and Android platforms. As a specialized developer on hand-held platforms Island Officials games are built to appeal to casual and core gamers. Island Officials released their first Nintendo DS title, Hands On! Tangrams in 2009, and their first card game, LangGuini, is currently in production after it’s highly successful Kickstarter campaign ended well over 200% of it’s funding goal.


Jason Tagmire contact: Jason Tagmire, JTagmire@islandofficials.com

Island Officials contact: Ryan Morrison, RMorrison@islandofficials.com and Ryan Harbinson,rharbinson@islandofficials.com

Pixel Lincoln: The Deckbuilding Game link: http://www.pixellincoln.com

Images: http://buttonshy.com/pixellincoln/

Island Officials link: http://www.islandofficials.com

Recap of the Mini Unpublished Games Festival in West Chester, PA

Yesterday was the latest of the mini Unpublished Game Festival events (otherwise known as Unpub), with a full day of gaming in West Chester, PA. I was there along with 4 other designers, displaying board and card games that are in various stages of design and development. It’s always a great opportunity to test your game and play others at the peak of the creative design process.


This was my third Unpub event, and as always it was a wonderful time. The Games Keep in West Chester, PA was the perfect host location with regular customers coming in and out and jumping into games, and plenty of space for everyone to spread out.
Click through the jump for photos and descriptions of the 5 games that were on display: Pixel Lincoln: The Deckbuilding Game, Co-Op Tower Defense, Mecha Mayhem, Aether and Pilatch. Read more

Hyperbole Games, The State of Games, Unpub Mini, The Game Crafter’s RPG Contest, and IGDA Philly!

It’s been busy around here. Mostly with the eternal sickness in my house, but that’s no fun. So let’s talk about some game related news.

Hyperbole Games
Farmageddon designer Grant Rodiek launched his new site, Hyperbole Games, a few weeks back. It’s a gathering of articles by him and other designers detailing the many sides of the design process. It’s entertaining, inspiring, educational and highly suggested for designers as well as gamers.

Grant asked Carolyn and I to write about our experience working together on Sandwich City. We’re honored to have our article featured alongside articles by Grant, Ray Mazza (EA Games, designer of The Perfect Present), Cole Medeiros (designer of Gubs), Corey Young (designer of One Way Out, Santorini, GravWell), and from what I hear, many more in the pipeline. It’s a great site, and it sits along side of DanielSolis.com as one of my creative go-to sites.

Marriage, Design, Sandwiches

The State of Games
Dice Hate Me’s podcast, The State Of Games is one of my staple gaming podcasts (also see The Little Metal Dog Show and The Dice Tower) These provide hours and hours of entertainment that make my car rides, walks, grocery shopping, and late sleepless nights much more enjoyable.

The last episode “The One About Getting Lucky” featured Daniel Solis, and featured a very in-depth, insightful discussion about luck within games. And at the end of the episode there was a quick mention of Sandwich City! I sent a copy over to DiceHateMe after briefly meeting at Unpub in January and chatting on Twitter since.

Podcast – The One About Getting Lucky

Unpub Mini
Speaking of Unpub, Saturday is the first Unpub Mini. I’s at Redcap Games in Philly, Saturday April 7th, from 1:00-8:00pm. I’ll be there along with 5 other designers. I’m debuting the 3 and 4 player version of Sandwich City. Previously it was only playable by 2 players, due to the cost restrictions of The Game Crafter contest, but now that it’s behind us, I’ve been tweaking it to make a version that plays with a full group. I’m looking forward to the feedback on Saturday, and the chance to play some other games as well. The last Unpub was a wonderful opportunity and a real good time.

Unpub Mini at Redcaps Corner – Saturday April 7th

The Game Crafter’s RPG Contest
As a reward from the last contest, I get to judge the next one. Very exciting, and kind of stressful too! But if you haven’t entered the RPG contest yet, there is still time. These contests are a great way to grow as a designer, so I would suggest it for everyone.

RPG Challenge – ends April 15th

IGDA Philly April Meeting
I will be speaking about Kickstarter and Board Games at the IGDA Philly meeting, April 14th at Camden County College. Along with designer/producer/VP Ryan Harbinson, we will present a post-mortem on LangGuini, the card game by Island Officials. I had a small part in the design process of this game, but I helped out with their Kickstarter campaign. If you’re in the area, come on out. You do not need a membership to attend, and it’s always great to be in a room filled with local designers/programmers/artists who are eager to work.

IGDA Philly April 14th Meeting Information

Whew! That’s about it. Other than that, I’ve been working on a few games (of course). I hope I’m be able to announce one of them soon. It’s at the first prototype stage, but I’m working on it for a specific group so I can’t say anything until they’re ready. Hope it’s real soon. :)

I’m running a Battleball tournament!


Have you ever played Battleball? The Milton Bradley futuristic mech a football game? It’s a lot of fun, easy to find, has a very elegant and simple dice mechanic, and features awesome figures. Read more

NJ PA Board Game Alliance – March Game Day


Next Saturday, March 17th (St. Patrick’s Day) we are hosting the next NJ PA Board Game Alliance Game Day! I’m running a full Battleball tournament and a few of my own games. I will be bringing Twisted Tails for sure, and the new 4 player Sandwich City.

Alex Strang will be bringing his new game Adventure Lands, and Bri Lance will be bringing the insanely successful Velociraptor! Cannibalism!. Other featured games will be Formula De, Stack Market, and anything else that you want to bring!

If you’re in the South Jersey / Philly area, come on out!

Unpub Mini @ Redcap’s Corner Saturday April 7th


This is really cool news. John Moller of Cartrunk Entertainment has expanded his Unpub (Unpublished Games Festival) program to include mini-events at game stores all over the place. The first few have been announced, and I will be showcasing one of my upcoming games at the very first Unpub Mini at Redcap’s Corner in Philadelphia on Saturday April 7th.

See the full announcement at the wonderful and brand new site Unpub.net.

John Moller will be featuring one of his games and 4 other designers have been announced: Alex Strang, George Tagmire, Jay Treat and Michael Keller.

I’ll post more as it gets closer to the event, but for now SAVE THE DATE! The Unpub events are a real good time to try out unpublished games in a real focused setting. I know a few of the designers and a few of the games that will be on display, so I can assure you, it’ll be a blast.

The World of Pixel Lincoln

Screen Shot 2012-02-23 at 7.33.28 AM

As you may know, we are developing my card game Pixel Lincoln for Nintendo DS. Here’s a look into the world that we created for the game. Note: All screenshots are from the Beta version of the game.

Originally posted at http://www.islandofficials.com. For more developer blogs on Pixel Lincoln and other games in-progress, visit http://www.islandofficials.com.

The world of Pixel Lincoln is ever-changing. One day you might be hanging out in present day New York City (1987 of course), and the next you may be in the Mesozoic Era climbing Mount Everest. Which just happened to be a volcano back then. Remember?
Read more

Lots of news!

It’s been a busy week around here, and I’ve been unable to even sit down and post all of the exciting news that’s been happening.

The Game Crafter Hall of Fame Interview
On Monday, The Game Crafter launched my Hall of Fame interview. I’m honored to be a part of their Hall of Fame, along with Kevin Lanzing (designer of Flash Point: Fire Rescue), Matt Worden (designer of Jump Gate) and Alex Coulumbe (designer of The Rum Run). It’s great company to in, and it was fun answering some questions about my process and upcoming projects.

The interview can be seen here: http://news.thegamecrafter.com/post/17540304614/championland-inducted-into-hall-of-fame

Judging The Game Crafter’s Next Contest
This was a cool reward for winning the last contest.. I get to judge the next one! It’s definitely something that I’m really excited about and with the next theme being Role Playing Games, it should be very interesting.

The Game Crafter is pleased to announce the RPG Challenge! We want you to design a role-playing game in the form of a board or card game. It doesn’t matter whether you build a dungeon crawler like Descent, or more of a story telling game like Betrayal at House on the Hill, or a funny little card game like Munchkin; all that matters is that it takes the form of a role-playing game. It also doesn’t matter whether your game requires a game master, or if the adventure is random, or if there are predefined adventures.

The complete rules can be seen right here: http://news.thegamecrafter.com/post/16853473181/the-rpg-challenge-is-on

Try to submit a game. It’s going to be a lot of fun! I’ll be giving everyone feedback on their games.

Conventions 2012
I’ve made the decision to head out to as many conventions as possible this year. I’m still making all of the arrangements, but so far I will be at Gen Con, Origins, WBC, and Too Many Games. The solid information that I have is that I will be demoing some of my games at The Game Crafter’s booth at Gen Con on Saturday 8/19. Other than that, it’s all still a work in progress. But I’m super excited to get out there and meet everyone.

NJ PA Board Game Alliance – February Game Day


Today, February 18th, Alex Strang and myself will be hosting the second NJPA Board Game Alliance Game Day of 2012. I’m bringing a handful of games that I own and love (7 Wonders, Quarriors) and I’m bringing 3 small games that I’m in the process of developing (Twisted Tails, Unidentified Falling Objects, and Die-mocracy). If it’s anything like last month, it’ll be a great time.

Here’s the info and the lineup for Saturday, February 18th. Read more

Starts With Ends With – Twitter Mini-Review

Fellow game designer / programmer Aaron Chapin had some kinds words to say about the Starts With Ends With card game.

It’s awesome to hear this, as Aaron is constantly putting out great games. There’s his X-Box live action puzzler Return All Robots, his fun little prototype strategy board game Hexcape, the epic battle game Warmage Battlegrounds, and now the super creative Global Game Jam 2012 creation Pathei Mathos. I’m always envious of Aaron’s projects and determination.